Mouth shaped to your audio, frame by frame
InfiniTalk reads the audio waveform and reshapes the mouth, jaw and lip line to match. Speech feels delivered, not pasted on.
InfiniTalk turns a portrait and an audio clip into a lip-synced talking-head video. Per-second pricing visible before render - useful for explainers, creator drops and walkthroughs.
InfiniTalk reads the audio waveform and reshapes the mouth, jaw and lip line to match. Speech feels delivered, not pasted on.
A portrait image and a speech audio file are all that’s needed. No green screen, no body capture rig, no real shoot day.
Longer audio costs more credits - the meter shows the per-second rate upfront so you can budget the explainer before you render.
Lip sync follows phonemes rather than English-only words, so multilingual explainers and global localisations work cleanly.
Lock in one approved portrait and reuse it across every video - perfect for consistent creator drops or company spokesperson clips.
Use our ElevenLabs TTS or Text-to-Dialogue to generate the speech, then feed it straight into InfiniTalk. End-to-end script-to-video without leaving FCKexpensive.AI.
Talking-head quality output, optimised for portrait crops and social verticals.
Portrait-oriented; export crop friendly for 9:16 social or 1:1 square distribution.
Matches the length of your audio file. Per-second cost shown upfront in the studio.
Bring your own clip or generate it with our ElevenLabs models. WAV / MP3 / common formats supported.
Portrait image (face clearly visible) plus the audio file. No additional rigging.
You see one cost: ours.
Short scripted walk-throughs for landing pages and onboarding. Faster to update than re-recording a real human.
Reuse one clean portrait for daily content. Burn audio script and render - no studio time required.
Turn FAQ entries into watchable face-to-camera answers without booking the founder for every revision.
Same portrait, same brand, audio in 10 different languages. One render per language - all lip-synced.
Enough for a short test render to see how your portrait holds up to a sample script.